https://www.youtube.com/watch?v=HrB21pwvEDY The final evaluation of my animation, in my previous post I wrote about my work ethic and how it needs to improve, along with the reasoning / excuses given that led me up to this point. However I want this post to delve in to my feelings on the prop itself. The concept: … Continue reading Final Evaluation – My animation
Author: jonathancpw
Evaluation – My first render.
https://www.youtube.com/watch?v=yUZzRTOXJZ4 The one without much light, my first attempt and honestly the one that interacts with the light the most, even if there's not much to react to. I won't delve in to the specific evaluations of my model as I'd prefer that to be saved for my final render, however I do believe this … Continue reading Evaluation – My first render.
Rendering – From TIFF to Avi.
The rendering process in After Effects, after I finally accessed it, was actually quite smooth. Or at least the issues I had with it weren't due to After Effects. What happened? When I imported all of the files in to After effects for the first time I forgot to list them as a TIFF sequence, … Continue reading Rendering – From TIFF to Avi.
Rendering my project in to TIFF.
Rendering my project was definitely a hassle, after a lot of trial and error (along with a little bit of help from youtube) I eventually successfully rendered my animation in to TIFF files. The reasoning for TIFF is mainly because I understand it's a reliable image format and that my tutors recommended it. However after … Continue reading Rendering my project in to TIFF.
Tile texturing in photoshop
When creating a texture for your 3D object, photoshop might be your biggest help and this blog post will go over the basics of how to create seamless tiles. #1 Image size / resolution. Simple but important, the size of a texture is almost always ^2 (to the power of 2). Whilst I'm not knowledgeable … Continue reading Tile texturing in photoshop
3 Rules to spark learning
Ramsay Musallam is a chemistry teacher that through a life threatening situation learned three methods that when combined can spark and inspire learning. #1 Curiosity comes first: There's a popular saying that states "there are no stupid questions" which sometimes can seem really false. I believe that this statement doesn't come the topic of the … Continue reading 3 Rules to spark learning
“Inside the mind of a master procrastinator” – Tim Urban. My thoughts and review.
Hello There! To preface this blog post, I would definitely consider myself a procrastinator - in fact I'm typing this the day before a deadline. Granted some excuses could be legitimate such as injuries or illnesses; yet this idea specifically was given to me in a time of ease, where I was in a position … Continue reading “Inside the mind of a master procrastinator” – Tim Urban. My thoughts and review.
Simple Character Rigging – Review. (1/3)
This blog post will the first in a series of 3 posts analysing and reviewing a 3 part rigging tutorial. The tutorial in question is: https://www.youtube.com/watch?v=cOokoFED7QE Created by a youtube channel known as " k3dEx." My initial impressions of this aren't great. While it's basic rigging and the demonstration is clear, there's little to no … Continue reading Simple Character Rigging – Review. (1/3)
Forretress Update #1
This started off really well, I used 2 spheres at different sizes (in wireframe mode) to judge the correct size, then tried to delete a strip of faces in the outer sphere. I then got pointers in the right direction (realising I was doing my process in an inefficient way), deleting the majority of my … Continue reading Forretress Update #1
3rd 3D modelling update.
So I've yet again decided to model a new prop. However this time I've chosen one that's both difficult, yet manageable. Focusing mainly on the modelling side, while having a nice animation be my secondary concern. In choosing a prop to model I wanted to select something that also reflects my personality but isn't too cliche … Continue reading 3rd 3D modelling update.