3D Character Animation Update SEM2

I’m incredibly disappointed in myself for this, even more-so because I thought I was making good progress and keeping up with work week to week, just to somehow have the topology be terrible (I’m not HUGELY surprised by this) and the rig barely works.

I had lost control with my right arm controller after my first keyframe, leaving everything to sort of pivot around the right forearm. I don’t even know what went wrong for that to happen (I do however suspect an incorrect constraint).

I’m going to focus and practice my animation and modelling techniques over the summer as I know I can achieve heights greater than this.

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